![]() ![]() Journey through the story of a group of atypical heroes, written into legend by the decisions you make in an unforgiving land. If you are a fan of puzzle games or rougelikes this is a great coffee break roguelike.Survive and unveil the mysteries of the Weird West through the intertwined destinies of its unusual heroes in an Action RPG from the co-creators of Dishonored and Prey.ĭiscover a dark fantasy reimagining of the Wild West where lawmen and gunslingers share the frontier with fantastical creatures. Overall a great game and I like the challenges of the later islands! (maybe this happens later, I got past island 7 and saw many new enemies!) I want to make the horse archer fire an arrow at another enemy, or the tiger eat the bird. * more interactions between enemies would be cool. * player on last hit / dying next turn -> reach boat, should let them survive (gain 1hp back?) I was hoping this would have worked. Show off the design a little :) it's a great twist on vision in roguelikes. ![]() * put the deduction tutorial in your first screenshot! I first avoided this game at a glance bc I thought it was a mouse game dragging and dropping pieces until I heard otherwise. ![]() * fix i for info/clicking showing explanation (doesn't work on OSX) ![]() * let players skip the intro island with a boat to the west of the spawn point after you have played the game once * tell the player spacebar + arrow keys in the tutorial (at least 2 players didn't know about space for items - I tried X and Z from playing many SHMUP and puzzle games) * cutscene sound volume is much higher than rest of game - a bit jarring, especially the crash. A few experience/quality of life suggestions: ![]()
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